1. <em id="lgh8k"><acronym id="lgh8k"><u id="lgh8k"></u></acronym></em>

      2. <span id="lgh8k"></span>
        <span id="lgh8k"></span>
          <em id="lgh8k"><acronym id="lgh8k"><input id="lgh8k"></input></acronym></em>

          What's New

          Sep 22 2011 by Garrett Serack @fearthecowboy
          Tagsnews,status




          As we approach getting to Beta 2 for CoApp (and hear that expected date whizz past!),
          it's probably a good idea that I drop a quick update as to where we are.

          Our CoApp-as-a-Win32-Service work is pretty much complete (although I'd like to do a full
          security review before 1.0). We have the full functionality of the engine provided over
          a named-pipes connection, and it's working pretty darn well. The engine actually performs
          significantly better that when it was in-process with the client, and really, supports a few
          more features that before as well--support for fine-granularity group-policy-controlled
          permissions for CoApp functionality, multiple concurrent clients, faster installation, better feed
          management, package blocking, trim support, zero-reboot support for environment variables and more.

          We're also addressing the UI perspective as well--the CoApp bootstrapper (the embedded bit
          that is stuck inside every single package) sports a clean and clear UI:

          Bootstrapping CoApp on XP

          Even when the bootstrapper fails, it's not too complicated :

          What happens when things don't go right...

          (Ok, I borrowed from "Windows 8" on that one...)

          As well, the default installer (what you see when you simply double-click on a CoApp MSI) is nearly done:

          Of course, it wouldn't be software development if there wasn't a couple of bumps in the road.

          Extensive debugging of the bootstrap process and a few other bits has taken a bit longer than
          I was hoping, but we're coming down to the last couple of weeks of effort, and we should have a
          pretty stable and usable Beta 2 build, which will certainly allow us to start packaging up
          some software.

          I'm sure that the bugs will start rolling in like crazy after that!


            湖南红中麻将